2D Logos

it is still a passion for me to create a Logo in the 2D world!
actually coming from a graphic-design background it is the activity I miss being involved in the 3D world for so long now!
so once in a while I accept the job to create a 2D logo (while always in the back of my head how to make and/or animate it in 3D) and using the 3D tools to create it.

here 2 samples of recent Logo’s I finished:

– for a sim-race community with a “slight” cartoonish look:

AMSL_Logo

 

– a grungy vintage look for Equilibrando.com

logo.04.02.ColorGrunged


interested to see more 2D, 2.5D and 3D logos?

    for the Swiss Kantonalbank I had the opportunity to contribute with some Motion Design for a movie that will be feautred during the Management-Forum 2016.
     
    I was responsible for the creation on an Intro, 3D Animations that reveal 5 questions that will be asked during the film, animated Lower-Thirds for each interview-partner, the Outro for the final credits and the music.
     
    classic, laid-back, timeless and elegant was my motto for the concept for each part to fit seamless into the footage that was provided.
     
    here an edit with the focus on the Motion Design elements that were used:
     


     

      starting with TurbulenceFD and using its simulation to drive about 2 million X-Particles with advection.
      those were saved to prt-files with 10 partitions and loaded with the “Krakatoa PRT Loader” back into the Cinema 4D scene.
      result were about 20 million particles that have been rendered into this clip!
       


       

        edit of some work and experimenting which uses X-Particles and TurbulenceFD.
        to view this reel in HD -> watch it here on the ANIMATION page.
         


         
        screenshots from each scene:
         

          February seems to become the month of Turbulence FD jobs.
          here some tornadoish-style samples for a new project using TurbulenceFD driven by X-Particles inside C4D.

            I got contacted to do some smoke explosions to be integrated over real footage for an AXE commercial.
            for the finals, 5 different explosions will be needed and they have to reveal very fast. some will need physical interaction with the body of the actor and the surrounding space.
            but first they wanted to see some different types of dust-explosions which could be related to “deodorant” to chose from and define the kind that will be applied for all instances.
            this is what I presented for the 1st round:
            (left row: raw explosions – right row: overlaid onto footage)
             


             
            all explosions were created using Turbulence FD in combination with X-Particles inside Cinema 4D

              Closer for the new Investment Talks 2016
              of the Kantonalbank St. Gallen


               
               
              extract from the briefing:
              intro / outro should be transparent, neutral, modern, progressive, timeless and authentic and also on the same quality level as the competitor’s” 
               
              these were the first ideas that I presented as sketches to pick a concept before finalizing a landscape and portrait version in 1080p: